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DESIGN
A selection of Engineering, Product, Furniture and Game Design projects developed throughout my time at University and beyond (2015-now).
Of diverse nature, these have helped me explore and study many areas of knowledge within the practice, such as Design for Play, Ergonomics, User Centered Design, Design for Assembly, Manufacture and Recyclability, amongst others. Technique-wise, these projects have allowed me to become familiar with the use of Game Engines, Computer Renderings, Digital Sketching, CAD Modelling, Prototyping in several media and even Video Marketing.
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